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Industrial Design · SPM subjects and learning resources

Connect a user need to a product sketch

You have a product idea, but it is not clear who needs it or why.

A sound product sketch starts with what someone actually does, not with the product. You observe, turn the struggle into a need, and then show which feature answers that need.

This lesson belongs to SPM subjects and learning resources. When you have several ideas, move on to comparing alternatives with functional criteria.

What counts as an observation?

An observation is something you saw or heard, written without judgement. “Aunty holds the tin with her left hand and pulls the lid with her right, then the tin slips” is an observation. “Tin lids are bad” is an opinion.

Write three to five observations before you decide on any solution.

Worked example: an invented kitchen tool

The learner watches a grandmother open a screw-top jar of sambal. Notes: she wraps a cloth around the lid, grips with both hands, and the jar slides on the wet counter. She stops twice to rest her wrists.

From the notes, the learner writes a need: “Open a tight jar lid using less grip force, without the jar sliding.”

Observation Need Sketch feature
Wraps a cloth around the lid Better grip on a smooth lid Rubber-lined ring that clamps around the lid
Jar slides on the wet counter Jar must stay still Non-slip base pad under the jar
Stops to rest wrists Less squeezing force Long handle on the ring, so a push turns the lid

Each feature in the sketch can be traced back to a line in the notes. A reader can check whether the feature truly answers the need.

The mistake to avoid

The common slip is to begin with a product and invent a user: “a smart jar opener with a digital display”. Nobody in the notes asked for a display.

If a feature has no observation behind it, cut it or go and observe more. Extra features also make the sketch harder to justify.

Label each feature with a short note and a number pointing to the matching observation. Keep the notes to a line each.

For the jar opener, “1: rubber ring, replaces cloth” sits beside the ring. Numbered labels give the reader a path from the picture to the evidence.

Check yourself

A learner observes a primary pupil whose pencil case spills when the zip is pulled halfway, and who then searches for pens on a crowded desk. State one need and one sketch feature that answers it.

Answer

Need: keep pens in place and easy to see when the case is opened. Feature: a case that opens flat with elastic loops holding each pen, so nothing spills and everything is visible at once.

Another valid answer might be a stand-up case. The test is that the feature answers something the observation showed.

What to study next

Check your observation-need-feature chain with the structured-answer self-review tool. For a teacher to go through your notes and sketch, see online one-to-one Industrial Design tuition.

Common questions

What is a user need?

A need is something a person is trying to do that the current situation makes hard, slow, unsafe or uncomfortable. It is about the person's task, not about the product.

How do I observe someone?

Watch a person do the task, with their permission, and write what they do, where they struggle and what they work around. Note actions, not your opinions.

Can I observe myself?

Yes, for practice. Record the task step by step as if watching a stranger, because you notice more when you write each action down.

Can a teacher help with this online?

A teacher can read your observation notes and view photos of your sketches. Any assessed requirements are decided by your school.

If your sketches start from the product and not the person, online one-to-one Industrial Design lessons let a teacher help you turn observations into needs and check each feature against them.

  • Online one-to-one lessons for your child with an experienced teacher.
  • Your first class is a one-hour trial, from RM50. The fee is agreed before you book.
  • Happy with the teacher? Continue with lessons of about 1.5 hours. If not, ask for another teacher.